<?php

/**
 *
 * @see        http://sourceforge.net/projects/identicons
 * @version    1
 * @link       http://www.izend.org
 */

/* size of each sprite */
$spriteZ=128;

/* generate sprite for corners and sides */
function getsprite($shape,$R,$G,$B,$rotation) {
	global $spriteZ;
	$sprite=imagecreatetruecolor($spriteZ,$spriteZ);
//	imageantialias($sprite,TRUE);
	$fg=imagecolorallocate($sprite,$R,$G,$B);
	$bg=imagecolorallocate($sprite,255,255,255);
	imagefilledrectangle($sprite,0,0,$spriteZ,$spriteZ,$bg);
	switch($shape) {
		case 0: // triangle
			$shape=array(
				0.5,1,
				1,0,
				1,1
			);
			break;
		case 1: // parallelogram
			$shape=array(
				0.5,0,
				1,0,
				0.5,1,
				0,1
			);
			break;
		case 2: // mouse ears
			$shape=array(
				0.5,0,
				1,0,
				1,1,
				0.5,1,
				1,0.5
			);
			break;
		case 3: // ribbon
			$shape=array(
				0,0.5,
				0.5,0,
				1,0.5,
				0.5,1,
				0.5,0.5
			);
			break;
		case 4: // sails
			$shape=array(
				0,0.5,
				1,0,
				1,1,
				0,1,
				1,0.5
			);
			break;
		case 5: // fins
			$shape=array(
				1,0,
				1,1,
				0.5,1,
				1,0.5,
				0.5,0.5
			);
			break;
		case 6: // beak
			$shape=array(
				0,0,
				1,0,
				1,0.5,
				0,0,
				0.5,1,
				0,1
			);
			break;
		case 7: // chevron
			$shape=array(
				0,0,
				0.5,0,
				1,0.5,
				0.5,1,
				0,1,
				0.5,0.5
			);
			break;
		case 8: // fish
			$shape=array(
				0.5,0,
				0.5,0.5,
				1,0.5,
				1,1,
				0.5,1,
				0.5,0.5,
				0,0.5
			);
			break;
		case 9: // kite
			$shape=array(
				0,0,
				1,0,
				0.5,0.5,
				1,0.5,
				0.5,1,
				0.5,0.5,
				0,1
			);
			break;
		case 10: // trough
			$shape=array(
				0,0.5,
				0.5,1,
				1,0.5,
				0.5,0,
				1,0,
				1,1,
				0,1
			);
			break;
		case 11: // rays
			$shape=array(
				0.5,0,
				1,0,
				1,1,
				0.5,1,
				1,0.75,
				0.5,0.5,
				1,0.25
			);
			break;
		case 12: // double rhombus
			$shape=array(
				0,0.5,
				0.5,0,
				0.5,0.5,
				1,0,
				1,0.5,
				0.5,1,
				0.5,0.5,
				0,1
			);
			break;
		case 13: // crown
			$shape=array(
				0,0,
				1,0,
				1,1,
				0,1,
				1,0.5,
				0.5,0.25,
				0.5,0.75,
				0,0.5,
				0.5,0.25
			);
			break;
		case 14: // radioactive
			$shape=array(
				0,0.5,
				0.5,0.5,
				0.5,0,
				1,0,
				0.5,0.5,
				1,0.5,
				0.5,1,
				0.5,0.5,
				0,1
			);
			break;
		default: // tiles
			$shape=array(
				0,0,
				1,0,
				0.5,0.5,
				0.5,0,
				0,0.5,
				1,0.5,
				0.5,1,
				0.5,0.5,
				0,1
			);
			break;
	}
	/* apply ratios */
	for ($i=0;$i<count($shape);$i++)
		$shape[$i]=$shape[$i]*$spriteZ;
	imagefilledpolygon($sprite,$shape,count($shape)/2,$fg);
	/* rotate the sprite */
	for ($i=0;$i<$rotation;$i++)
		$sprite=imagerotate($sprite,90,$bg);
	return $sprite;
}

/* generate sprite for center block */
function getcenter($shape,$fR,$fG,$fB,$bR,$bG,$bB,$usebg) {
	global $spriteZ;
	$sprite=imagecreatetruecolor($spriteZ,$spriteZ);
//	imageantialias($sprite,TRUE);
	$fg=imagecolorallocate($sprite,$fR,$fG,$fB);
	/* make sure there's enough contrast before we use background color of side sprite */
	if ($usebg>0 && (abs($fR-$bR)>127 || abs($fG-$bG)>127 || abs($fB-$bB)>127))
		$bg=imagecolorallocate($sprite,$bR,$bG,$bB);
	else
		$bg=imagecolorallocate($sprite,255,255,255);
	imagefilledrectangle($sprite,0,0,$spriteZ,$spriteZ,$bg);
	switch($shape) {
		case 0: // empty
			$shape=array();
			break;
		case 1: // fill
			$shape=array(
				0,0,
				1,0,
				1,1,
				0,1
			);
			break;
		case 2: // diamond
			$shape=array(
				0.5,0,
				1,0.5,
				0.5,1,
				0,0.5
			);
			break;
		case 3: // reverse diamond
			$shape=array(
				0,0,
				1,0,
				1,1,
				0,1,
				0,0.5,
				0.5,1,
				1,0.5,
				0.5,0,
				0,0.5
			);
			break;
		case 4: // cross
			$shape=array(
				0.25,0,
				0.75,0,
				0.5,0.5,
				1,0.25,
				1,0.75,
				0.5,0.5,
				0.75,1,
				0.25,1,
				0.5,0.5,
				0,0.75,
				0,0.25,
				0.5,0.5
			);
			break;
		case 5: // morning star
			$shape=array(
				0,0,
				0.5,0.25,
				1,0,
				0.75,0.5,
				1,1,
				0.5,0.75,
				0,1,
				0.25,0.5
			);
			break;
		case 6: // small square
			$shape=array(
				0.33,0.33,
				0.67,0.33,
				0.67,0.67,
				0.33,0.67
			);
			break;
		case 7: // checkerboard
			$shape=array(
				0,0,
				0.33,0,
				0.33,0.33,
				0.66,0.33,
				0.67,0,
				1,0,
				1,0.33,
				0.67,0.33,
				0.67,0.67,
				1,0.67,
				1,1,
				0.67,1,
				0.67,0.67,
				0.33,0.67,
				0.33,1,
				0,1,
				0,0.67,
				0.33,0.67,
				0.33,0.33,
				0,0.33
			);
			break;
	}
	/* apply ratios */
	for ($i=0;$i<count($shape);$i++)
		$shape[$i]=$shape[$i]*$spriteZ;
	if (count($shape)>0)
		imagefilledpolygon($sprite,$shape,count($shape)/2,$fg);
	return $sprite;
}

function identicon($name, $size=48) {
	global $spriteZ;

	/* hash name */
	$hash=md5($name);

	/* parse hash string */
	$csh=hexdec(substr($hash,0,1));		// corner sprite shape
	$ssh=hexdec(substr($hash,1,1));		// side sprite shape
	$xsh=hexdec(substr($hash,2,1))&7;	// center sprite shape

	$cro=hexdec(substr($hash,3,1))&3;	// corner sprite rotation
	$sro=hexdec(substr($hash,4,1))&3;	// side sprite rotation
	$xbg=hexdec(substr($hash,5,1))%2;	// center sprite background

	/* corner sprite foreground color */
	$cfr=hexdec(substr($hash,6,2));
	$cfg=hexdec(substr($hash,8,2));
	$cfb=hexdec(substr($hash,10,2));

	/* side sprite foreground color */
	$sfr=hexdec(substr($hash,12,2));
	$sfg=hexdec(substr($hash,14,2));
	$sfb=hexdec(substr($hash,16,2));

	/* final angle of rotation */
	$angle=hexdec(substr($hash,18,2));

	/* size of each sprite */
	$spriteZ=128;

	/* start with blank 3x3 identicon */
	$identicon=imagecreatetruecolor($spriteZ*3,$spriteZ*3);
//	imageantialias($identicon,TRUE);

	/* assign white as background */
	$bg=imagecolorallocate($identicon,255,255,255);
	imagefilledrectangle($identicon,0,0,$spriteZ,$spriteZ,$bg);

	/* generate corner sprites */
	$corner=getsprite($csh,$cfr,$cfg,$cfb,$cro);
	imagecopy($identicon,$corner,0,0,0,0,$spriteZ,$spriteZ);
	$corner=imagerotate($corner,90,$bg);
	imagecopy($identicon,$corner,0,$spriteZ*2,0,0,$spriteZ,$spriteZ);
	$corner=imagerotate($corner,90,$bg);
	imagecopy($identicon,$corner,$spriteZ*2,$spriteZ*2,0,0,$spriteZ,$spriteZ);
	$corner=imagerotate($corner,90,$bg);
	imagecopy($identicon,$corner,$spriteZ*2,0,0,0,$spriteZ,$spriteZ);

	/* generate side sprites */
	$side=getsprite($ssh,$sfr,$sfg,$sfb,$sro);
	imagecopy($identicon,$side,$spriteZ,0,0,0,$spriteZ,$spriteZ);
	$side=imagerotate($side,90,$bg);
	imagecopy($identicon,$side,0,$spriteZ,0,0,$spriteZ,$spriteZ);
	$side=imagerotate($side,90,$bg);
	imagecopy($identicon,$side,$spriteZ,$spriteZ*2,0,0,$spriteZ,$spriteZ);
	$side=imagerotate($side,90,$bg);
	imagecopy($identicon,$side,$spriteZ*2,$spriteZ,0,0,$spriteZ,$spriteZ);

	/* generate center sprite */
	$center=getcenter($xsh,$cfr,$cfg,$cfb,$sfr,$sfg,$sfb,$xbg);
	imagecopy($identicon,$center,$spriteZ,$spriteZ,0,0,$spriteZ,$spriteZ);

	$identicon=imagerotate($identicon,$angle,$bg);

	/* make white transparent */
	imagecolortransparent($identicon,$bg);

	/* create blank image according to specified dimensions */
	$resized=imagecreatetruecolor($size,$size);
//	imageantialias($resized,TRUE);

	/* assign white as background */
	$bg=imagecolorallocate($resized,255,255,255);
	imagefilledrectangle($resized,0,0,$size,$size,$bg);

	/* resize identicon according to specification */
	imagecopyresampled($resized,$identicon,0,0,(imagesx($identicon)-$spriteZ*3)/2,(imagesx($identicon)-$spriteZ*3)/2,$size,$size,$spriteZ*3,$spriteZ*3);

	/* make white transparent */
	imagecolortransparent($resized,$bg);

	/* return image */
	return $resized;
}

